Tuesday, February 21, 2012

Environment Art

Below is a sample of my artwork for Eduweb Software. I started working with Eduweb very early in the production process and was expected to handle most of the environment's details and style on my own. The original design brief called for a steampunk themed underground command center where agents could go back and fourth through time via a highly specialized device. The 5 screens on the console will show different times the player can travel to. The environment was intended to look out of use and forgotten, but still in good repair. 










Tuesday, February 7, 2012

High Poly Modeling

Below is a sample of my modeling work:








Wednesday, January 18, 2012

Conceptual Art

Below is a sample of my conceptual art: